However, I think MeshMixer can also do the job. After installing the program I was very surprised that it is actually called Autodesk meshmixer - anyone tell me what is going on here?
Anyway, to see me create some organic-looking rocks and bring them into Revit, check out the video:
Basically, this was my workflow:
- Install MeshMixer
- Open it, grab a Sphere, do some sculpting.
(EDIT: You can probably skip steps 3,4 and 6 if you use the built-in Export feature on the File menu... let me know if it works for you.)
- Create a part out of the sculpted form you made
- Save the project, and find the part OBJ file at
- Import that into 3D Max
- Cap the holes in the mesh
- Export to SAT
- Import into Revit family, adjust materials.
- Load into Project.
Here is the download link again:
Heads-up via http://labs.blogs.com/its_alive_in_the_lab/2012/03/software-makes-me-look-20-years-younger.html